NaTerra Project - Air
Air toys are those that expand vision and senses, that bring contemplation, that convey a sense of lightness, and suggest social movement. Air is displacement, seeing from afar, from another perspective.
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It is about sublimating pains, transcending cultural situations, and releasing social gravity.
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The games that involve this element of nature are inherently reflective, logical, and rational, and they are related to escape activities, fluctuations, and moving off the ground, such as walking on stilts and having sensations of flying, like jumping or trying to follow flying animals.
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For us, in addition to these games, which are a pinnacle of children's creativity and imagination (who hasn't dreamed of flying), we consider air activities those that make us move to other places and locations, thus visiting places of our land and exploring local culture and community.
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In this way, we fly out of our "nest" and set out to discover new places, hear stories, and legends.
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What element is more essential to the Naterra Project than air, when we have in our essence the concept of outdoor pedagogical activities?